Why is CAD a no-go?

schiesser
Mon, 07 Sep 2009 01:41:59 +0000

Portfolio-wise, that’s the general concensus I’ve heard. But CAD just seems like traditional artistry plus infinite supplies but minus evidence of non-major skills (e.g. mixing before the paint dries). Assuming most of your work is sufficient non-CAD, how could 1 or 2 sufficient CAD hurt? What would be the adcomm’s argument against it? Thanks for the insight and please enjoy your next trip to the bathroom because I know I will.