<p>Global Econ + one of the languages or East Asian studies (econ might improve employability options compared to a language alone; provides a language skill in an important region)</p>
<p>Linguistics + a language</p>
<p>Computer Science + a language or linguistics (computer sci might improve employability options; drop the game design aspect as too specific and liberal arts grads do get hired and do well in game companies anyway; you can always get a degree/certificate in game design later if you need it; if you still want game design, consider a broader focus on digital media; possible focus on computational linguistics)</p>
<p>Global Econ + Computer Science (two areas that might improve employability prospects)</p>
<p>Why global econ and not just econ?</p>
<p>No Japanese? It seems that might be relevant for game design.</p>
<p>Game Design + Linguistics (only on the longshot you want to design language learning software)</p>
<p>Game Design + Global Econ (only on the longshot that you want to design simulation games in which the goal is to take over the world economy—LOL)</p>
<p>Of course, there’s nothing that says a major and minor need to be related, or even that you need a minor.</p>
<p>If you had plans for grad study in one of the major fields, that might make a difference.</p>
<p>Game design seems silly, judging from the rest of your interests, but Linguistics or Economics with a language minor would probably be fine. Economics with Chinese would probably be your most realistic option, but then you have to question whether you have the willpower to learn several thousand Chinese characters. I went through the process and it was pretty grueling even for me, and I was very passionate about the language and had a lot of experience with foreign language in the past. You’ll definitely need to be spending a lot of time outside of class on Chinese if you want to reach any sort of fluency in 4 years, and it might be hard to spend that kind of time on your minor.</p>