<p>makes me a sad panda.</p>
<p>I think that 12 GB a week is enough for StarCraft 2 . . . . I’m hoping that 12 GB a week is enough for StarCraft 2.</p>
<p>There is no way in hell that you are going to so much as even APPROACH 12GB from SC2 unless you’re running dozens of instances of it on the same machine, all of them playing VERY big games.</p>
<p>Is there a way for us to check how much of the 12gb we have used throughout the week?</p>
<p>^ Depends on the operating system. On my Windows 7 laptop, I have a little gadget that tracks network bandwidth used, among displaying lots of other useful network information. You can reset the counter in the gadget whenever you want… it’s like a car odometer. The one I use is called Network Monitor II</p>
<p>You can check on the Rescomp website. Games aren’t bandwidth heavy. Lack of LAN support shouldn’t affect you unless you’re pirating the game.</p>
<p>Hey btw, what does it mean when you say “no LAN support”?</p>
<p>I means you cannot play over a LAN (Local Area Network). Basically, it means that you cannot hook the computers together and play people directly. Presumably, (as I know nothing about the game) this means that you would have to play over the internet. That’s a shame too because I know many people, including my friends, used to play the original Starcraft at LAN parties.</p>
<p>Anyway, you probably should not be worrying about it considering there will be better things to do than play Starcraft 2 all day.</p>
<p>Wow that sucks… don’t most colleges have LAN support in the dorms?</p>
<p>It’s not the dorms that don’t have LAN support, it’s the game that doesn’t. Starcraft II only offers multiplayer through the Internet.</p>
<p>Still a fairly great game to play (YMMV).</p>
<p>Ohh ok, thanks. As you can tell, I know nothing about Starcraft 2.</p>
<p>you can always take your laptop on campus and play using AirBEARS (which has no bandwidth limit) lol</p>
<p>So with rescomp we need to log in and everything. Is that the same with AirBEARS?</p>
<p>Also, what are the other differences between the two networks besides bandwidth limits? Is it faster/slower?</p>
<p>Foothill has LAN parties throughout the year.</p>
<p>caltanner:</p>
<p>You need to login with Airbears as well. Airbears is generally (read: always) slower than the rescomp Internet since Airbears is wireless internet on some old standard while Rescomp is ethernet.</p>
<p>No, Airbears has the same bandwidth limit. It just takes a while for it to be added to your total bandwidth usage.</p>
<p>Cavilier, you’re confused, I am not talking about ResComp wireless, I am talking about actual on-campus AirBEARS.</p>
<p>If you get out of your dorm and go on campus to the library or any AirBEARS enabled area and log on to AirBEARS, you don’t have a bandwidth limit.</p>
<p>StarCraft 2 doesn’t support LAN. All multiplayer games must be played through Battle.net because Blizzard’s a ****** and wants to maintain absolute control.</p>
<p>I believe it is because too many people have been pirating SC and WC3</p>
<p>Getting ~$60 a copy (and that’s just for online/American copies) was probably another motivating factor :)</p>
<p>It might be slightly ironic that if you bought Starcraft II as a digital copy from Blizzard, you probably will go over bandwidth limits because the entire download is 6.98 GB and Blizzard’s own downloader is essentially a torrent, and last I checked, the Blizzard downloader forces you to upload as much as you download.</p>
<p>(Yes, I know it also lets you disable P2P downloads, but chances are not everyone is going to notice that at first.)</p>